Talents: Difference between revisions

From Void Collection
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(Added all current talents)
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== Tier 1 ==
== Tier 1 ==
{| class="wikitable"
{| class="wikitable"
|+
!Name
!Name
!Effect
!Effect
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|Strong Arm Feat
|Strong Arm Feat
|Reduce the Difficulty of throws by one, with a minimum of one Difficulty Dice.
|Reduce the Difficulty of throws by one, with a minimum of one Difficulty Dice.
|-
|Minor Bonded Summon
|You have bonded yourself to some form of creature, be it spirit, animal, or even a machine. No matter what it is, when you summon this specific creature, you do not increase difficulty for adding "Summon Ally" to the spell.
This creature is counted as a Minion and has
2 Skill points,  a 2 in one stat with the rest being 1. Its Wound Threshold is 3+Brawn and its Silhoutte is 0
|-
|Minor Offensive Defensive
|You can spend 3 Strain to force an opponent to use one of your combat skills in place of the difficulty to hit.
|-
|Hecking Mad
|During combat you can enter an enraged stat for 2 strain. While in this state you deal your Soak increases by 2 and you deal +2 Melee damage. This state last for so many turns up to your Willpower, and while in this state you must attack atleast something every round or risk hitting a random target.
|}
== Tier 2 ==
{| class="wikitable"
!Name
!Effect
|-
|Magical Might
|Replace the Linked Characteristic for Arcane with Brawn
|-
|Offensive Defensive 2
|Requires:Minor Offensive Defensive
You now spend 2 Strain instead of 3
|}
== Tier 3 ==
{| class="wikitable"
!Name
!Effect
|-
|Major Offensive Defensive
|Requires: Offensive Defensive
You now Spend 1 strain instead of 3
|-
|-
|Bonded Summon
|Bonded Summon
|You have bonded yourself to some form of creature, be it spirit, animal, or even a machine. No matter what it is, when you summon this specific creature, you do not increase difficulty for adding "Summon Ally" to the spell.
|Requires: Minor Bonded Summon
This creature is counted as
Your Creature upgrades to a Rival and gains
 
3 more skill ranks, a WT Threshold of 6+ Brawn and one Characteristic increase.
 
Its silhouette can now be 1 or less
|-
|Really Hecking Mad
|Requires: Hecking Mad
Now  you gain 4 Soak and deal +4 Melee Damage while Hecking mad.  
|}
 
== Tier 5 ==
{| class="wikitable"
!Name
!Effect
|-
|-
|
|Bonded Summon
|
|Your summon is now treated as a Nemesis and gains the following
All Characteristics increase by One
 
Its Wound Threshold and Strain Threshold is now 10 + Brawn/Willpower
 
and 6 Skill ranks.
 
Its silhoutte can now be 2 or less
|}
|}

Revision as of 15:54, 11 May 2021

Tier 1

Name Effect
Strong Arm Feat Reduce the Difficulty of throws by one, with a minimum of one Difficulty Dice.
Minor Bonded Summon You have bonded yourself to some form of creature, be it spirit, animal, or even a machine. No matter what it is, when you summon this specific creature, you do not increase difficulty for adding "Summon Ally" to the spell.

This creature is counted as a Minion and has

2 Skill points, a 2 in one stat with the rest being 1. Its Wound Threshold is 3+Brawn and its Silhoutte is 0

Minor Offensive Defensive You can spend 3 Strain to force an opponent to use one of your combat skills in place of the difficulty to hit.
Hecking Mad During combat you can enter an enraged stat for 2 strain. While in this state you deal your Soak increases by 2 and you deal +2 Melee damage. This state last for so many turns up to your Willpower, and while in this state you must attack atleast something every round or risk hitting a random target.

Tier 2

Name Effect
Magical Might Replace the Linked Characteristic for Arcane with Brawn
Offensive Defensive 2 Requires:Minor Offensive Defensive

You now spend 2 Strain instead of 3

Tier 3

Name Effect
Major Offensive Defensive Requires: Offensive Defensive

You now Spend 1 strain instead of 3

Bonded Summon Requires: Minor Bonded Summon

Your Creature upgrades to a Rival and gains

3 more skill ranks, a WT Threshold of 6+ Brawn and one Characteristic increase.

Its silhouette can now be 1 or less

Really Hecking Mad Requires: Hecking Mad

Now you gain 4 Soak and deal +4 Melee Damage while Hecking mad.

Tier 5

Name Effect
Bonded Summon Your summon is now treated as a Nemesis and gains the following

All Characteristics increase by One

Its Wound Threshold and Strain Threshold is now 10 + Brawn/Willpower

and 6 Skill ranks.

Its silhoutte can now be 2 or less