Malus Talents: Difference between revisions
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|When you break your strain threshold. You suffer a Non-Permanent critical injury. This injury can be fixed by performing a Full Reboot, which takes a full round of combat. | |When you break your strain threshold. You suffer a Non-Permanent critical injury. This injury can be fixed by performing a Full Reboot, which takes a full round of combat. | ||
Requires: Your Ancestry to be a Machine or Construct. | Requires: Your Ancestry to be a Machine or Construct. | ||
|- | |- | ||
|Machine in Mind and Body | |Machine in Mind and Body | ||
|When you perform a Social related check. You always add {{SetbackDie}} to your pool. | |When you perform a Social related check. You always add {{SetbackDie}} to your pool. | ||
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|Not The Most Powerful | |Not The Most Powerful | ||
|You cannot increase your Brawn beyond 3. Even through Buffs or Cybernetics | |You cannot increase your Brawn beyond 3. Even through Buffs or Cybernetics | ||
|- | |- | ||
|Cold Blooded | |Cold Blooded | ||
|Some Hu'zark's Dragon blood isn't strong enough to keep them warm. Without the proper clothes, you will quickly perish in the cold. | |Some Hu'zark's Dragon blood isn't strong enough to keep them warm. Without the proper clothes, you will quickly perish in the cold. | ||
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|Lost in Translation | |Lost in Translation | ||
|When performing a social check against Non-Garm Ancestrys. Upgrade your difficulty by 2 | |When performing a social check against Non-Garm Ancestrys. Upgrade your difficulty by 2 | ||
|- | |- | ||
|Not the Most Agile | |Not the Most Agile | ||
|You cannot increase your Agility beyond 3. Even through Buffs or Cybernetics | |You cannot increase your Agility beyond 3. Even through Buffs or Cybernetics | ||
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|Simple Drone | |Simple Drone | ||
|You cannot increase your Intellect above 3. | |You cannot increase your Intellect above 3. | ||
|- | |- | ||
|Without The Queen | |Without The Queen | ||
|Without the queen your mind seems always a bit jumbled. You always add {{Threat}} to your Dice pool. | |Without the queen your mind seems always a bit jumbled. You always add {{Threat}} to your Dice pool. | ||
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|Anyone who tends to your wounds must upgrade the difficulty of a medicine check by 2. | |Anyone who tends to your wounds must upgrade the difficulty of a medicine check by 2. | ||
Any {{Threat}} can be Spent on dealing damage to the healer | Any {{Threat}} can be Spent on dealing damage to the healer | ||
|- | |- | ||
|Lost In the Sauce | |Lost In the Sauce | ||
|You have some form of Addiction, this has to be dealt with each In-game Day. You increase the difficulty of each check by the amount of days you have not gotten your Fix. | |You have some form of Addiction, this has to be dealt with each In-game Day. You increase the difficulty of each check by the amount of days you have not gotten your Fix. | ||
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|Prideful | |Prideful | ||
|When you would gain strain from a Social related check. You take double strain. | |When you would gain strain from a Social related check. You take double strain. | ||
|- | |- | ||
|Hole in Your Head | |Hole in Your Head | ||
|Increase the Difficulty of any check that is related to Mental affects. EX: Spells that influences your thoughts, someone attempting to read your mind, resisting drugs. | |Increase the Difficulty of any check that is related to Mental affects. EX: Spells that influences your thoughts, someone attempting to read your mind, resisting drugs. |
Revision as of 21:47, 5 August 2024
Name | Description |
Made by The Imperfect | When you break your strain threshold. You suffer a Non-Permanent critical injury. This injury can be fixed by performing a Full Reboot, which takes a full round of combat.
Requires: Your Ancestry to be a Machine or Construct. |
Machine in Mind and Body | When you perform a Social related check. You always add j to your pool. |
Not The Most Powerful | You cannot increase your Brawn beyond 3. Even through Buffs or Cybernetics |
Cold Blooded | Some Hu'zark's Dragon blood isn't strong enough to keep them warm. Without the proper clothes, you will quickly perish in the cold.
When in an environment that is too cold, each minute you stay in this environment will cause you to gain 1 wound. During combat this happens each round. The Clothes needed to protect against this takes up your armor slot, and has the Stats of Padded Clothes. |
Lost in Translation | When performing a social check against Non-Garm Ancestrys. Upgrade your difficulty by 2 |
Not the Most Agile | You cannot increase your Agility beyond 3. Even through Buffs or Cybernetics |
Simple Drone | You cannot increase your Intellect above 3. |
Without The Queen | Without the queen your mind seems always a bit jumbled. You always add h to your Dice pool. |
Poisoned Blood | Anyone who tends to your wounds must upgrade the difficulty of a medicine check by 2.
Any h can be Spent on dealing damage to the healer |
Lost In the Sauce | You have some form of Addiction, this has to be dealt with each In-game Day. You increase the difficulty of each check by the amount of days you have not gotten your Fix.
Your drugs are illegal and Def cost a pretty penny to acquire. |
Prideful | When you would gain strain from a Social related check. You take double strain. |
Hole in Your Head | Increase the Difficulty of any check that is related to Mental affects. EX: Spells that influences your thoughts, someone attempting to read your mind, resisting drugs. |
Missing The Connection | Requires: Paziki Ancestry
You don't feel right without being connected to another person. When you do not have a Connection to another person via "The Old Collective", Increase the Difficulty of all checks. |
Stress Explosion | When you would max your strain out, instead of rolling to see if you stay conscious. You instead Must perform some action you pick when getting this Malus.
You perform this action until your Strain returns to half its Treshold. |