Gears in the Machine
Placeholder for the Low Magic system Shiska and Mota is from; Inspired by SS13. Lore Pages start with EGM:
Races
Human
Humans from the planet Earth, these bad bois are the only ones allowed to hold a Command role in Molkot and Son
Name | Description |
Ready for Anything | Once per session (Or Once per Day) as an out of turn incidental, you may move one Story Point from the GM’s pool to the Player’s Pool. |
Cool Under Pressure | When a Cool roll is required you can spend 1 strain to add a Bonus Die, this can be used after the roll is made. |
Lizard
Really called the Guan, but humans just call them lizards. Come from a very hot and Volcanic planet.
Name | Description |
A Volcanic Home | You can remove j that comes from the environment affecting your character. |
Hard to Kill | When you are either knocked unconscious from breaking the Strain threshold or from wounds. You can remain standing an amount of turns equal to your Willpower. |
Skeleton
Humans who have finally released their inner skeleton
Name | Description |
Nothing but Bones | You lack the need to sleep, eat or breathe. You are a calcium automaton animated by ancient Magic |
Pile of Bones | You can detach and control your limbs remotely. Your limbs can only move a short distance before they are uncontrollable. You also always know where your bones are in a short range |
Energy Man
Walking Lightbulbs made of pure energy
Name | Description |
Portable Battery | You are able to power any machine just by touch, and its possible for you to overcharge any energy weapons at the cost of 2 strain. Making all s add 2 damage instead of 1 |
Personal Lightsource | You can light up the area around you. Doing so reduces your ranged defense by 1 but increases your melee defense by 1. This also lights up the area around you to short range. |
Moth
Actually called a Ki'lisa but humans just call them moths.
Name | Description |
Flight | As a moth you have two perfectly working wings to use. Getting hit while in the air requires a hard coordination check to remain in the air. While in a Low/Zero Gravity environment you can move normally |
Night Guide | You can easily see in the dark. Removing a j from any check related to being in a dark room. |