Konia
Konia (Nemesis) | |||||
Brawn | Agility | Intellect | Cunning | Willpower | Presence |
3 | 3 | 4 | 4 | 5 | 3 |
Wound Threshold | 25 | Strain Threshold | 25 | ||
Soak | 5 | Melee Defense | 1 | Ranged Defense | 1 |
Skills | athletics 1, discipline 2, driving 3, leadership 3, melee 4, riding 3. | ||||
Talents | Adversary 2 (Passive; Upgrade the difficulty of all combat checks targeting this character once per rank of Adversary.). | ||||
Abilities | Swarm (Halve the damage dealt to this adversary before applying soak, unless the attack has the Blast or Burn quality (regardless of whether the quality is activated).). | ||||
Weapon | Two-handed powerful melee weapon (Melee [Heavy]; Damage +4; Critical 3; Range [Engaged]; Cumbersome 3, Pierce 2, Vicious 1) or one-handed versatile melee weapon (Melee [Light]; Damage +3; Critical 2; Range [Engaged]; Defensive 1) and shield (Melee [Light]; Damage +0; Critical 6; Range [Engaged]; Defensive 1, Deflection 1, Inaccurate 1, Knockdown). | ||||
Equipment | Heavy armor (1 defense, +2 soak). |
Konia is a Garm who wears a high tech armored suit. He was apart of the group that founded the Void Reseachers, though he split from the group when they each had different ideas on how it would work. He aims to reach a place he calls "Regalia", a place he believes will let him reshape the universe into a form he chooses.
Within Solestine
Spoilers