Konia
Konia (Nemesis) | |||||
Brawn | Agility | Intellect | Cunning | Willpower | Presence |
3 | 3 | 4 | 4 | 5 | 3 |
Wound Threshold | 25 | Strain Threshold | 25 | ||
Soak | 5 | Melee Defense | 1 | Ranged Defense | 1 |
Skills | athletics 1, discipline 2, driving 3, leadership 3, melee 4, riding 3. | ||||
Talents | Adversary 2 (Passive; Upgrade the difficulty of all combat checks targeting this character once per rank of Adversary.). | ||||
Abilities | Swarm (Halve the damage dealt to this adversary before applying soak, unless the attack has the Blast or Burn quality (regardless of whether the quality is activated).). | ||||
Weapon | Two-handed powerful melee weapon (Melee [Heavy]; Damage +4; Critical 3; Range [Engaged]; Cumbersome 3, Pierce 2, Vicious 1) or one-handed versatile melee weapon (Melee [Light]; Damage +3; Critical 2; Range [Engaged]; Defensive 1) and shield (Melee [Light]; Damage +0; Critical 6; Range [Engaged]; Defensive 1, Deflection 1, Inaccurate 1, Knockdown). | ||||
Equipment | Heavy armor (1 defense, +2 soak). |
Konia is a Garm who wears a high tech armored suit. He was apart of the group that founded the Void Researchers, though he split from the group when it was clear there was a conflict of ideas on how the group would work. He aims to reach a place he calls "Regalia", a place he believes will let him reshape the universe into a form he chooses.
Within Solestine
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